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Build Multi-Platform Binaries / build-binaries (arm, 7, linux, server, true) (push) Successful in 5m49s
Build Multi-Platform Binaries / build-binaries (arm64, darwin, server, false) (push) Successful in 5m7s
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Build Multi-Platform Binaries / build-binaries (arm64, windows, server, false) (push) Successful in 5m8s
133 lines
4.1 KiB
YAML
133 lines
4.1 KiB
YAML
name: Build Multi-Platform Binaries
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on:
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push:
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paths:
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- '**.go'
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- 'go.mod'
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- 'go.sum'
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- 'web/**'
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- '.gitea/workflows/**'
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jobs:
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# --- 任务 1: 构建前端 ---
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build-frontend:
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runs-on: node
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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# 缓存 node_modules
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- name: Cache Node modules
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uses: actions/cache@v3
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with:
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path: web/node_modules
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key: node-modules-${{ hashFiles('web/package-lock.json') }}
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restore-keys: |
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node-modules-
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- name: Build Frontend
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run: |
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cd web
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npm ci --prefer-offline --no-audit
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npm run build
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- name: Upload Frontend Artifact
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uses: actions/upload-artifact@v3
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with:
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name: frontend-dist
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path: web/dist
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retention-days: 1
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# --- 任务 2: 构建多平台二进制文件 ---
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build-binaries:
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needs: build-frontend
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runs-on: golang
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strategy:
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fail-fast: false
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matrix:
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include:
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# Linux 平台
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- { goos: linux, goarch: amd64, target: server, upx: true }
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- { goos: linux, goarch: amd64, target: client, upx: true }
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- { goos: linux, goarch: arm64, target: server, upx: true }
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- { goos: linux, goarch: arm64, target: client, upx: true }
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- { goos: linux, goarch: arm, goarm: 7, target: server, upx: true }
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- { goos: linux, goarch: arm, goarm: 7, target: client, upx: true }
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# Windows 平台
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- { goos: windows, goarch: amd64, target: server, upx: true }
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- { goos: windows, goarch: amd64, target: client, upx: true }
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- { goos: windows, goarch: arm64, target: server, upx: false }
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# Darwin (macOS) 平台
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- { goos: darwin, goarch: amd64, target: server, upx: false }
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- { goos: darwin, goarch: arm64, target: server, upx: false }
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steps:
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# 在 checkout 前安装依赖
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- name: Install Dependencies
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run: |
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if command -v apk > /dev/null; then
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apk add --no-cache nodejs upx
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elif command -v apt-get > /dev/null; then
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apt-get update && apt-get install -y nodejs upx-ucl
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else
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echo "Unsupported package manager" && exit 1
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fi
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- name: Checkout code
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uses: actions/checkout@v4
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# 缓存 Go 模块
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- name: Cache Go modules
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uses: actions/cache@v3
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with:
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path: |
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~/.cache/go-build
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~/go/pkg/mod
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key: go-${{ runner.os }}-${{ hashFiles('go.sum') }}
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restore-keys: |
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go-${{ runner.os }}-
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# 下载依赖(只在缓存未命中时执行)
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- name: Download Go dependencies
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run: go mod download
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- name: Download Frontend Artifact
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uses: actions/download-artifact@v3
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with:
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name: frontend-dist
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path: internal/server/app/dist
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- name: Build Binary
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env:
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GOOS: ${{ matrix.goos }}
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GOARCH: ${{ matrix.goarch }}
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GOARM: ${{ matrix.goarm }}
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CGO_ENABLED: 0
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run: |
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# 处理文件名
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ARM_VAL=""
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[ "${{ matrix.goarch }}" = "arm" ] && ARM_VAL="v${{ matrix.goarm }}"
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EXT=""
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[ "${{ matrix.goos }}" = "windows" ] && EXT=".exe"
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FILENAME="gotunnel-${{ matrix.target }}-${{ matrix.goos }}-${{ matrix.goarch }}${ARM_VAL}${EXT}"
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# 编译(使用 -trimpath 减小体积,利用缓存)
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go build -trimpath -ldflags="-s -w" -o "${FILENAME}" ./cmd/${{ matrix.target }}
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echo "CURRENT_FILENAME=${FILENAME}" >> $GITHUB_ENV
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- name: Run UPX Compression
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if: matrix.upx == true
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run: |
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upx --best --lzma "${{ env.CURRENT_FILENAME }}" || echo "UPX skipped for this platform"
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- name: Upload Binary
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uses: actions/upload-artifact@v3
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with:
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name: ${{ env.CURRENT_FILENAME }}
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path: ${{ env.CURRENT_FILENAME }}
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retention-days: 7 |