更新 .gitea/workflows/build.yaml
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@@ -1,5 +1,4 @@
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name: Build Multi-Platform Binaries
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name: Build Multi-Platform Binaries
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on:
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on:
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push:
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push:
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paths:
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paths:
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@@ -10,9 +9,7 @@ on:
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- '.gitea/workflows/**'
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- '.gitea/workflows/**'
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jobs:
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jobs:
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# =======================
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# --- 任务 1: 构建前端 ---
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# Frontend Build
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# =======================
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build-frontend:
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build-frontend:
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runs-on: node-latest
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runs-on: node-latest
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steps:
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steps:
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@@ -32,103 +29,53 @@ jobs:
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path: web/dist
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path: web/dist
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retention-days: 1
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retention-days: 1
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# =======================
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# --- 任务 2: 构建多平台二进制文件 ---
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# Backend Build Matrix
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# =======================
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build-binaries:
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build-binaries:
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needs: build-frontend
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needs: build-frontend
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runs-on: golang-latest
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runs-on: golang-latest
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strategy:
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strategy:
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fail-fast: false
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fail-fast: false # 即使某个平台失败,也继续构建其他平台
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matrix:
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matrix:
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include:
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include:
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# ---------- Linux amd64 ----------
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# Linux 平台
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- goos: linux
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- { goos: linux, goarch: amd64, target: server, upx: true }
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goarch: amd64
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- { goos: linux, goarch: amd64, target: client, upx: true }
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target: server
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- { goos: linux, goarch: arm64, target: server, upx: true } # ARMv8 64-bit
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upx: true
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- { goos: linux, goarch: arm64, target: client, upx: true }
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# 针对 ARMv8 (v8l) 32位模式,使用 GOARM=7 确保最大兼容性
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- { goos: linux, goarch: arm, goarm: 7, target: server, upx: true }
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- { goos: linux, goarch: arm, goarm: 7, target: client, upx: true }
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- goos: linux
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# Windows 平台
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goarch: amd64
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- { goos: windows, goarch: amd64, target: server, upx: true }
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target: client
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- { goos: windows, goarch: amd64, target: client, upx: true }
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upx: true
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- { goos: windows, goarch: arm64, target: server, upx: false }
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# ---------- Linux arm64 ----------
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# Darwin (macOS) 平台
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- goos: linux
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- { goos: darwin, goarch: amd64, target: server, upx: false }
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goarch: arm64
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- { goos: darwin, goarch: arm64, target: server, upx: false }
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target: server
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upx: true
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- goos: linux
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goarch: arm64
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target: client
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upx: true
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# ---------- Linux ARMv7 / ARMv8l ----------
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- goos: linux
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goarch: arm
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goarm: 7
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target: server
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upx: false
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- goos: linux
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goarch: arm
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goarm: 7
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target: client
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upx: false
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# ---------- (Optional) ARMv6 ----------
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- goos: linux
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goarch: arm
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goarm: 6
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target: client
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upx: false
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# ---------- macOS ----------
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- goos: darwin
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goarch: amd64
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target: server
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upx: false
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- goos: darwin
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goarch: arm64
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target: server
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upx: false
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# ---------- Windows ----------
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- goos: windows
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goarch: amd64
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target: server
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upx: true
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- goos: windows
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goarch: amd64
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target: client
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upx: true
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- goos: windows
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goarch: arm64
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target: server
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upx: true
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- goos: windows
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goarch: arm64
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target: client
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upx: true
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steps:
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steps:
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# 关键步骤:在 checkout 之前安装 Node.js,否则 checkout@v4 会报错
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- name: Install Node.js & UPX
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run: |
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if command -v apk > /dev/null; then
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apk add --no-cache nodejs upx
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elif command -v apt-get > /dev/null; then
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apt-get update && apt-get install -y nodejs upx-ucl
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else
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echo "Unsupported package manager" && exit 1
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fi
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- name: Checkout code
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- name: Checkout code
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uses: actions/checkout@v4
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uses: actions/checkout@v4
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# ---------- Download frontend ----------
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- name: Download Frontend Artifact
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- name: Download Frontend Artifact
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uses: actions/download-artifact@v4
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uses: actions/download-artifact@v3
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with:
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with:
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name: frontend-dist
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name: frontend-dist
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path: internal/server/app/dist
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path: internal/server/app/dist
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# ---------- Build ----------
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- name: Build Binary
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- name: Build Binary
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env:
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env:
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GOOS: ${{ matrix.goos }}
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GOOS: ${{ matrix.goos }}
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@@ -136,43 +83,33 @@ jobs:
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GOARM: ${{ matrix.goarm }}
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GOARM: ${{ matrix.goarm }}
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CGO_ENABLED: 0
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CGO_ENABLED: 0
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run: |
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run: |
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set -e
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# 处理文件名后缀
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ARM_VAL=""
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OUTPUT_NAME="${{ matrix.target }}-${{ matrix.goos }}-${{ matrix.goarch }}"
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if [ "${{ matrix.goarch }}" = "arm" ]; then
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if [ "${{ matrix.goarch }}" = "arm" ]; then
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OUTPUT_NAME="${OUTPUT_NAME}v${{ matrix.goarm }}"
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ARM_VAL="v${{ matrix.goarm }}"
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fi
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fi
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EXT=""
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if [ "${{ matrix.goos }}" = "windows" ]; then
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if [ "${{ matrix.goos }}" = "windows" ]; then
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OUTPUT_NAME="${OUTPUT_NAME}.exe"
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EXT=".exe"
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fi
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fi
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echo "Building $OUTPUT_NAME"
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FILENAME="${{ matrix.target }}-${{ matrix.goos }}-${{ matrix.goarch }}${ARM_VAL}${EXT}"
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go build \
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# 执行编译
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-trimpath \
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go build -ldflags="-s -w" -o "${FILENAME}" ./cmd/${{ matrix.target }}
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-ldflags="-s -w" \
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-o "$OUTPUT_NAME" \
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./cmd/${{ matrix.target }}
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echo "BINARY_NAME=$OUTPUT_NAME" >> $GITHUB_ENV
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# 记录文件名供后续步骤使用
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echo "CURRENT_FILENAME=${FILENAME}" >> $GITHUB_ENV
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# ---------- UPX (safe only) ----------
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- name: Run UPX Compression
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- name: Install and Run UPX
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if: matrix.upx == true
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if: matrix.upx == true && matrix.goarch != 'arm'
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run: |
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run: |
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if command -v apk >/dev/null; then
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# 尝试压缩,即使失败也不中断工作流(某些架构不支持 UPX)
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apk add --no-cache upx
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upx -9 "${{ env.CURRENT_FILENAME }}" || echo "UPX skipped for this platform"
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else
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apt-get update && apt-get install -y upx-ucl
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fi
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upx -9 "${{ env.BINARY_NAME }}" || true
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# ---------- Upload ----------
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- name: Upload Binary
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- name: Upload Binary
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uses: actions/upload-artifact@v4
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uses: actions/upload-artifact@v3
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with:
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with:
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name: ${{ env.BINARY_NAME }}
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name: ${{ env.CURRENT_FILENAME }}
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path: ${{ env.BINARY_NAME }}
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path: ${{ env.CURRENT_FILENAME }}
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