server use sqlite
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This commit is contained in:
335
internal/server/tunnel/server.go
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335
internal/server/tunnel/server.go
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@@ -0,0 +1,335 @@
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package tunnel
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import (
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"fmt"
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"log"
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"net"
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"sync"
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"time"
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"github.com/gotunnel/internal/server/db"
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"github.com/gotunnel/pkg/protocol"
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"github.com/gotunnel/pkg/relay"
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"github.com/gotunnel/pkg/utils"
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"github.com/hashicorp/yamux"
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)
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// Server 隧道服务端
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type Server struct {
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clientStore db.ClientStore
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bindAddr string
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bindPort int
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token string
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heartbeat int
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hbTimeout int
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portManager *utils.PortManager
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clients map[string]*ClientSession
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mu sync.RWMutex
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}
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// ClientSession 客户端会话
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type ClientSession struct {
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ID string
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Session *yamux.Session
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Rules []protocol.ProxyRule
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Listeners map[int]net.Listener
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LastPing time.Time
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mu sync.Mutex
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}
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// NewServer 创建服务端
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func NewServer(cs db.ClientStore, bindAddr string, bindPort int, token string, heartbeat, hbTimeout int) *Server {
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return &Server{
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clientStore: cs,
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bindAddr: bindAddr,
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bindPort: bindPort,
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token: token,
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heartbeat: heartbeat,
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hbTimeout: hbTimeout,
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portManager: utils.NewPortManager(),
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clients: make(map[string]*ClientSession),
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}
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}
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// Run 启动服务端
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func (s *Server) Run() error {
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addr := fmt.Sprintf("%s:%d", s.bindAddr, s.bindPort)
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ln, err := net.Listen("tcp", addr)
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if err != nil {
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return fmt.Errorf("failed to listen on %s: %v", addr, err)
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}
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defer ln.Close()
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log.Printf("[Server] Listening on %s", addr)
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for {
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conn, err := ln.Accept()
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if err != nil {
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log.Printf("[Server] Accept error: %v", err)
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continue
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}
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go s.handleConnection(conn)
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}
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}
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// handleConnection 处理客户端连接
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func (s *Server) handleConnection(conn net.Conn) {
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defer conn.Close()
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conn.SetReadDeadline(time.Now().Add(10 * time.Second))
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msg, err := protocol.ReadMessage(conn)
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if err != nil {
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log.Printf("[Server] Read auth error: %v", err)
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return
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}
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if msg.Type != protocol.MsgTypeAuth {
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log.Printf("[Server] Expected auth, got %d", msg.Type)
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return
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}
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var authReq protocol.AuthRequest
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if err := msg.ParsePayload(&authReq); err != nil {
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log.Printf("[Server] Parse auth error: %v", err)
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return
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}
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if authReq.Token != s.token {
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s.sendAuthResponse(conn, false, "invalid token")
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return
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}
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rules, err := s.clientStore.GetClientRules(authReq.ClientID)
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if err != nil || rules == nil {
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s.sendAuthResponse(conn, false, "client not configured")
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return
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}
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conn.SetReadDeadline(time.Time{})
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if err := s.sendAuthResponse(conn, true, "ok"); err != nil {
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return
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}
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log.Printf("[Server] Client %s authenticated", authReq.ClientID)
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s.setupClientSession(conn, authReq.ClientID, rules)
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}
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// setupClientSession 建立客户端会话
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func (s *Server) setupClientSession(conn net.Conn, clientID string, rules []protocol.ProxyRule) {
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session, err := yamux.Server(conn, nil)
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if err != nil {
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log.Printf("[Server] Yamux error: %v", err)
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return
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}
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cs := &ClientSession{
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ID: clientID,
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Session: session,
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Rules: rules,
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Listeners: make(map[int]net.Listener),
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LastPing: time.Now(),
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}
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s.registerClient(cs)
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defer s.unregisterClient(cs)
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if err := s.sendProxyConfig(session, rules); err != nil {
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log.Printf("[Server] Send config error: %v", err)
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return
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}
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s.startProxyListeners(cs)
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go s.heartbeatLoop(cs)
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<-session.CloseChan()
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log.Printf("[Server] Client %s disconnected", clientID)
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}
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// sendAuthResponse 发送认证响应
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func (s *Server) sendAuthResponse(conn net.Conn, success bool, message string) error {
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resp := protocol.AuthResponse{Success: success, Message: message}
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msg, _ := protocol.NewMessage(protocol.MsgTypeAuthResp, resp)
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return protocol.WriteMessage(conn, msg)
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}
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// sendProxyConfig 发送代理配置
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func (s *Server) sendProxyConfig(session *yamux.Session, rules []protocol.ProxyRule) error {
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stream, err := session.Open()
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if err != nil {
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return err
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}
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defer stream.Close()
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cfg := protocol.ProxyConfig{Rules: rules}
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msg, _ := protocol.NewMessage(protocol.MsgTypeProxyConfig, cfg)
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return protocol.WriteMessage(stream, msg)
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}
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// registerClient 注册客户端
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func (s *Server) registerClient(cs *ClientSession) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.clients[cs.ID] = cs
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}
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// unregisterClient 注销客户端
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func (s *Server) unregisterClient(cs *ClientSession) {
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s.mu.Lock()
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defer s.mu.Unlock()
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cs.mu.Lock()
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for port, ln := range cs.Listeners {
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ln.Close()
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s.portManager.Release(port)
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}
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cs.mu.Unlock()
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delete(s.clients, cs.ID)
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}
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// startProxyListeners 启动代理监听
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func (s *Server) startProxyListeners(cs *ClientSession) {
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for _, rule := range cs.Rules {
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if err := s.portManager.Reserve(rule.RemotePort, cs.ID); err != nil {
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log.Printf("[Server] Port %d error: %v", rule.RemotePort, err)
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continue
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}
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ln, err := net.Listen("tcp", fmt.Sprintf(":%d", rule.RemotePort))
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if err != nil {
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log.Printf("[Server] Listen %d error: %v", rule.RemotePort, err)
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s.portManager.Release(rule.RemotePort)
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continue
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}
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cs.mu.Lock()
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cs.Listeners[rule.RemotePort] = ln
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cs.mu.Unlock()
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log.Printf("[Server] Proxy %s: :%d -> %s:%d",
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rule.Name, rule.RemotePort, rule.LocalIP, rule.LocalPort)
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go s.acceptProxyConns(cs, ln, rule)
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}
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}
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// acceptProxyConns 接受代理连接
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func (s *Server) acceptProxyConns(cs *ClientSession, ln net.Listener, rule protocol.ProxyRule) {
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for {
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conn, err := ln.Accept()
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if err != nil {
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return
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}
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go s.handleProxyConn(cs, conn, rule)
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}
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}
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// handleProxyConn 处理代理连接
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func (s *Server) handleProxyConn(cs *ClientSession, conn net.Conn, rule protocol.ProxyRule) {
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defer conn.Close()
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stream, err := cs.Session.Open()
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if err != nil {
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log.Printf("[Server] Open stream error: %v", err)
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return
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}
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defer stream.Close()
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req := protocol.NewProxyRequest{RemotePort: rule.RemotePort}
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msg, _ := protocol.NewMessage(protocol.MsgTypeNewProxy, req)
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if err := protocol.WriteMessage(stream, msg); err != nil {
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return
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}
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relay.Relay(conn, stream)
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}
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// heartbeatLoop 心跳检测循环
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func (s *Server) heartbeatLoop(cs *ClientSession) {
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ticker := time.NewTicker(time.Duration(s.heartbeat) * time.Second)
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defer ticker.Stop()
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timeout := time.Duration(s.hbTimeout) * time.Second
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for {
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select {
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case <-ticker.C:
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cs.mu.Lock()
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if time.Since(cs.LastPing) > timeout {
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cs.mu.Unlock()
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log.Printf("[Server] Client %s heartbeat timeout", cs.ID)
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cs.Session.Close()
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return
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}
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cs.mu.Unlock()
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stream, err := cs.Session.Open()
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if err != nil {
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return
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}
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msg := &protocol.Message{Type: protocol.MsgTypeHeartbeat}
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protocol.WriteMessage(stream, msg)
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stream.Close()
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case <-cs.Session.CloseChan():
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return
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}
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}
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}
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// GetClientStatus 获取客户端状态
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func (s *Server) GetClientStatus(clientID string) (online bool, lastPing string) {
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s.mu.RLock()
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defer s.mu.RUnlock()
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if cs, ok := s.clients[clientID]; ok {
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cs.mu.Lock()
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defer cs.mu.Unlock()
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return true, cs.LastPing.Format(time.RFC3339)
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}
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return false, ""
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}
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// GetAllClientStatus 获取所有客户端状态
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func (s *Server) GetAllClientStatus() map[string]struct {
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Online bool
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LastPing string
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} {
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s.mu.RLock()
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defer s.mu.RUnlock()
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result := make(map[string]struct {
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Online bool
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LastPing string
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})
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for id, cs := range s.clients {
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cs.mu.Lock()
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result[id] = struct {
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Online bool
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LastPing string
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}{
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Online: true,
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LastPing: cs.LastPing.Format(time.RFC3339),
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}
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cs.mu.Unlock()
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}
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return result
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}
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// ReloadConfig 重新加载配置
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func (s *Server) ReloadConfig() error {
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return nil
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}
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// GetBindAddr 获取绑定地址
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func (s *Server) GetBindAddr() string {
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return s.bindAddr
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}
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// GetBindPort 获取绑定端口
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func (s *Server) GetBindPort() int {
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return s.bindPort
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}
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