Files
GoTunnel/internal/client/tunnel/client.go
Flik 5a03d9e1f1 feat: remove unused plugin version comparison and types, refactor proxy server to support authentication
- Deleted version comparison logic from `pkg/plugin/sign/version.go`.
- Removed unused types and constants from `pkg/plugin/types.go`.
- Updated `pkg/protocol/message.go` to remove plugin-related message types.
- Enhanced `pkg/proxy/http.go` and `pkg/proxy/socks5.go` to include username/password authentication for HTTP and SOCKS5 proxies.
- Modified `pkg/proxy/server.go` to pass authentication parameters to server constructors.
- Added new API endpoint to generate installation commands with a token for clients.
- Created database functions to manage installation tokens in `internal/server/db/install_token.go`.
- Implemented the installation command generation logic in `internal/server/router/handler/install.go`.
- Updated web frontend to support installation command generation and display in `web/src/views/ClientsView.vue`.
2026-03-17 23:16:30 +08:00

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package tunnel
import (
"context"
"crypto/tls"
"encoding/base64"
"fmt"
"log"
"net"
"os"
"os/exec"
"path/filepath"
"runtime"
"sync"
"time"
"github.com/gotunnel/pkg/protocol"
"github.com/gotunnel/pkg/relay"
"github.com/gotunnel/pkg/update"
"github.com/gotunnel/pkg/utils"
"github.com/gotunnel/pkg/version"
"github.com/hashicorp/yamux"
)
// 客户端常量
const (
dialTimeout = 10 * time.Second
localDialTimeout = 5 * time.Second
udpTimeout = 10 * time.Second
reconnectDelay = 5 * time.Second
disconnectDelay = 3 * time.Second
udpBufferSize = 65535
)
// Client 隧道客户端
type Client struct {
ServerAddr string
Token string
ID string
Name string // 客户端名称(主机名)
TLSEnabled bool
TLSConfig *tls.Config
DataDir string // 数据目录
session *yamux.Session
rules []protocol.ProxyRule
mu sync.RWMutex
logger *Logger // 日志收集器
}
// NewClient 创建客户端
func NewClient(serverAddr, token, id string) *Client {
// 默认数据目录:优先使用用户主目录,失败时回退到当前工作目录
var dataDir string
if home, err := os.UserHomeDir(); err == nil && home != "" {
dataDir = filepath.Join(home, ".gotunnel")
} else {
// UserHomeDir 失败(如 Android adb shell 环境),使用当前工作目录
if cwd, err := os.Getwd(); err == nil {
dataDir = filepath.Join(cwd, ".gotunnel")
log.Printf("[Client] UserHomeDir unavailable, using current directory: %s", dataDir)
} else {
// 最后回退到相对路径
dataDir = ".gotunnel"
log.Printf("[Client] Warning: using relative path for data directory")
}
}
// 确保数据目录存在
if err := os.MkdirAll(dataDir, 0755); err != nil {
log.Printf("Failed to create data dir: %v", err)
}
// ID 优先级:命令行参数 > 机器ID
if id == "" {
id = getMachineID()
}
// 获取主机名作为客户端名称
hostname, _ := os.Hostname()
// 初始化日志收集器
logger, err := NewLogger(dataDir)
if err != nil {
log.Printf("Failed to initialize logger: %v", err)
}
return &Client{
ServerAddr: serverAddr,
Token: token,
ID: id,
Name: hostname,
DataDir: dataDir,
logger: logger,
}
}
// InitVersionStore 初始化版本存储
func (c *Client) InitVersionStore() error {
return nil
}
// logf 安全地记录日志(同时输出到标准日志和日志收集器)
func (c *Client) logf(format string, args ...interface{}) {
msg := fmt.Sprintf(format, args...)
log.Print(msg)
if c.logger != nil {
c.logger.Printf(msg)
}
}
// logErrorf 安全地记录错误日志
func (c *Client) logErrorf(format string, args ...interface{}) {
msg := fmt.Sprintf(format, args...)
log.Print(msg)
if c.logger != nil {
c.logger.Errorf(msg)
}
}
// logWarnf 安全地记录警告日志
func (c *Client) logWarnf(format string, args ...interface{}) {
msg := fmt.Sprintf(format, args...)
log.Print(msg)
if c.logger != nil {
c.logger.Warnf(msg)
}
}
// Run 启动客户端(带断线重连)
func (c *Client) Run() error {
for {
if err := c.connect(); err != nil {
c.logErrorf("Connect error: %v", err)
c.logf("Reconnecting in %v...", reconnectDelay)
time.Sleep(reconnectDelay)
continue
}
c.handleSession()
c.logWarnf("Disconnected, reconnecting...")
time.Sleep(disconnectDelay)
}
}
// connect 连接到服务端并认证
func (c *Client) connect() error {
var conn net.Conn
var err error
if c.TLSEnabled && c.TLSConfig != nil {
dialer := &net.Dialer{Timeout: dialTimeout}
conn, err = tls.DialWithDialer(dialer, "tcp", c.ServerAddr, c.TLSConfig)
} else {
conn, err = net.DialTimeout("tcp", c.ServerAddr, dialTimeout)
}
if err != nil {
return err
}
authReq := protocol.AuthRequest{
ClientID: c.ID,
Token: c.Token,
Name: c.Name,
OS: runtime.GOOS,
Arch: runtime.GOARCH,
Version: version.Version,
}
msg, _ := protocol.NewMessage(protocol.MsgTypeAuth, authReq)
if err := protocol.WriteMessage(conn, msg); err != nil {
conn.Close()
return err
}
resp, err := protocol.ReadMessage(conn)
if err != nil {
conn.Close()
return err
}
var authResp protocol.AuthResponse
if err := resp.ParsePayload(&authResp); err != nil {
conn.Close()
return fmt.Errorf("parse auth response: %w", err)
}
if !authResp.Success {
conn.Close()
return fmt.Errorf("auth failed: %s", authResp.Message)
}
// 如果服务端分配了新 ID则更新
if authResp.ClientID != "" && authResp.ClientID != c.ID {
c.ID = authResp.ClientID
c.logf("ID updated to: %s", c.ID)
}
c.logf("Authenticated as %s", c.ID)
session, err := yamux.Client(conn, nil)
if err != nil {
conn.Close()
return err
}
c.mu.Lock()
c.session = session
c.mu.Unlock()
return nil
}
// handleSession 处理会话
func (c *Client) handleSession() {
defer c.session.Close()
for {
stream, err := c.session.Accept()
if err != nil {
return
}
go c.handleStream(stream)
}
}
// handleStream 处理流
func (c *Client) handleStream(stream net.Conn) {
msg, err := protocol.ReadMessage(stream)
if err != nil {
stream.Close()
return
}
switch msg.Type {
case protocol.MsgTypeProxyConfig:
c.handleProxyConfig(stream, msg)
case protocol.MsgTypeNewProxy:
defer stream.Close()
c.handleNewProxy(stream, msg)
case protocol.MsgTypeHeartbeat:
defer stream.Close()
c.handleHeartbeat(stream)
case protocol.MsgTypeProxyConnect:
c.handleProxyConnect(stream, msg)
case protocol.MsgTypeUDPData:
c.handleUDPData(stream, msg)
case protocol.MsgTypeClientRestart:
c.handleClientRestart(stream, msg)
case protocol.MsgTypeUpdateDownload:
c.handleUpdateDownload(stream, msg)
case protocol.MsgTypeLogRequest:
go c.handleLogRequest(stream, msg)
case protocol.MsgTypeLogStop:
c.handleLogStop(stream, msg)
case protocol.MsgTypeSystemStatsRequest:
c.handleSystemStatsRequest(stream, msg)
case protocol.MsgTypeScreenshotRequest:
c.handleScreenshotRequest(stream, msg)
case protocol.MsgTypeShellExecuteRequest:
c.handleShellExecuteRequest(stream, msg)
}
}
// handleProxyConfig 处理代理配置
func (c *Client) handleProxyConfig(stream net.Conn, msg *protocol.Message) {
defer stream.Close()
var cfg protocol.ProxyConfig
if err := msg.ParsePayload(&cfg); err != nil {
c.logErrorf("Parse proxy config error: %v", err)
return
}
c.mu.Lock()
c.rules = cfg.Rules
c.mu.Unlock()
c.logf("Received %d proxy rules", len(cfg.Rules))
for _, r := range cfg.Rules {
c.logf(" %s: %s:%d", r.Name, r.LocalIP, r.LocalPort)
}
// 发送配置确认
ack := &protocol.Message{Type: protocol.MsgTypeProxyReady}
protocol.WriteMessage(stream, ack)
}
// handleNewProxy 处理新代理请求
func (c *Client) handleNewProxy(stream net.Conn, msg *protocol.Message) {
var req protocol.NewProxyRequest
if err := msg.ParsePayload(&req); err != nil {
c.logErrorf("Parse new proxy request error: %v", err)
return
}
var rule *protocol.ProxyRule
c.mu.RLock()
for _, r := range c.rules {
if r.RemotePort == req.RemotePort {
rule = &r
break
}
}
c.mu.RUnlock()
if rule == nil {
c.logWarnf("Unknown port %d", req.RemotePort)
return
}
localAddr := fmt.Sprintf("%s:%d", rule.LocalIP, rule.LocalPort)
localConn, err := net.DialTimeout("tcp", localAddr, localDialTimeout)
if err != nil {
c.logErrorf("Connect %s error: %v", localAddr, err)
return
}
relay.Relay(stream, localConn)
}
// handleHeartbeat 处理心跳
func (c *Client) handleHeartbeat(stream net.Conn) {
msg := &protocol.Message{Type: protocol.MsgTypeHeartbeatAck}
protocol.WriteMessage(stream, msg)
}
// handleProxyConnect 处理代理连接请求 (SOCKS5/HTTP)
func (c *Client) handleProxyConnect(stream net.Conn, msg *protocol.Message) {
defer stream.Close()
var req protocol.ProxyConnectRequest
if err := msg.ParsePayload(&req); err != nil {
c.sendProxyResult(stream, false, "invalid request")
return
}
// 连接目标地址
targetConn, err := net.DialTimeout("tcp", req.Target, dialTimeout)
if err != nil {
c.sendProxyResult(stream, false, err.Error())
return
}
defer targetConn.Close()
// 发送成功响应
if err := c.sendProxyResult(stream, true, ""); err != nil {
return
}
// 双向转发数据
relay.Relay(stream, targetConn)
}
// sendProxyResult 发送代理连接结果
func (c *Client) sendProxyResult(stream net.Conn, success bool, message string) error {
result := protocol.ProxyConnectResult{Success: success, Message: message}
msg, _ := protocol.NewMessage(protocol.MsgTypeProxyResult, result)
return protocol.WriteMessage(stream, msg)
}
// handleUDPData 处理 UDP 数据
func (c *Client) handleUDPData(stream net.Conn, msg *protocol.Message) {
defer stream.Close()
var packet protocol.UDPPacket
if err := msg.ParsePayload(&packet); err != nil {
return
}
// 查找对应的规则
rule := c.findRuleByPort(packet.RemotePort)
if rule == nil {
return
}
// 连接本地 UDP 服务
target := fmt.Sprintf("%s:%d", rule.LocalIP, rule.LocalPort)
conn, err := net.DialTimeout("udp", target, localDialTimeout)
if err != nil {
return
}
defer conn.Close()
// 发送数据到本地服务
conn.SetDeadline(time.Now().Add(udpTimeout))
if _, err := conn.Write(packet.Data); err != nil {
return
}
// 读取响应
buf := make([]byte, udpBufferSize)
n, err := conn.Read(buf)
if err != nil {
return
}
// 发送响应回服务端
respPacket := protocol.UDPPacket{
RemotePort: packet.RemotePort,
ClientAddr: packet.ClientAddr,
Data: buf[:n],
}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeUDPData, respPacket)
protocol.WriteMessage(stream, respMsg)
}
// findRuleByPort 根据端口查找规则
func (c *Client) findRuleByPort(port int) *protocol.ProxyRule {
c.mu.RLock()
defer c.mu.RUnlock()
for i := range c.rules {
if c.rules[i].RemotePort == port {
return &c.rules[i]
}
}
return nil
}
// handleClientRestart 处理客户端重启请求
func (c *Client) handleClientRestart(stream net.Conn, msg *protocol.Message) {
defer stream.Close()
var req protocol.ClientRestartRequest
msg.ParsePayload(&req)
c.logf("Restart requested: %s", req.Reason)
// 发送响应
resp := protocol.ClientRestartResponse{
Success: true,
Message: "restarting",
}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeClientRestart, resp)
protocol.WriteMessage(stream, respMsg)
// 停止所有运行中的插件
// 关闭会话(会触发重连)
if c.session != nil {
c.session.Close()
}
}
// handleUpdateDownload 处理更新下载请求
func (c *Client) handleUpdateDownload(stream net.Conn, msg *protocol.Message) {
defer stream.Close()
var req protocol.UpdateDownloadRequest
if err := msg.ParsePayload(&req); err != nil {
c.logErrorf("Parse update request error: %v", err)
c.sendUpdateResult(stream, false, "invalid request")
return
}
c.logf("Update download requested: %s", req.DownloadURL)
// 异步执行更新
go func() {
if err := c.performSelfUpdate(req.DownloadURL); err != nil {
c.logErrorf("Update failed: %v", err)
}
}()
c.sendUpdateResult(stream, true, "update started")
}
// sendUpdateResult 发送更新结果
func (c *Client) sendUpdateResult(stream net.Conn, success bool, message string) {
result := protocol.UpdateResultResponse{
Success: success,
Message: message,
}
msg, _ := protocol.NewMessage(protocol.MsgTypeUpdateResult, result)
protocol.WriteMessage(stream, msg)
}
// performSelfUpdate 执行自更新
func (c *Client) performSelfUpdate(downloadURL string) error {
c.logf("Starting self-update from: %s", downloadURL)
// 获取当前可执行文件路径
currentPath, err := os.Executable()
if err != nil {
c.logErrorf("Update failed: cannot get executable path: %v", err)
return err
}
currentPath, _ = filepath.EvalSymlinks(currentPath)
// 预检查:验证是否有写权限(在下载前检查,避免浪费带宽)
// Windows 跳过预检查,因为 Windows 更新通过 batch 脚本以提升权限执行
// 非 Windows原始路径 → DataDir → 临时目录,逐级回退
fallbackDir := ""
if runtime.GOOS != "windows" {
if err := c.checkUpdatePermissions(currentPath); err != nil {
// 尝试 DataDir
fallbackDir = c.DataDir
testFile := filepath.Join(fallbackDir, ".gotunnel_update_test")
if f, err := os.Create(testFile); err != nil {
// DataDir 也不可写,回退到临时目录
fallbackDir = os.TempDir()
c.logf("DataDir not writable, falling back to temp directory: %s", fallbackDir)
} else {
f.Close()
os.Remove(testFile)
c.logf("Original path not writable, falling back to data directory: %s", fallbackDir)
}
}
}
// 使用共享的下载和解压逻辑
c.logf("Downloading update package...")
binaryPath, cleanup, err := update.DownloadAndExtract(downloadURL, "client")
if err != nil {
c.logErrorf("Update failed: download/extract error: %v", err)
return err
}
defer cleanup()
// Windows 需要特殊处理
if runtime.GOOS == "windows" {
return performWindowsClientUpdate(binaryPath, currentPath, c.ServerAddr, c.Token, c.ID)
}
// 确定目标路径
targetPath := currentPath
if fallbackDir != "" {
targetPath = filepath.Join(fallbackDir, filepath.Base(currentPath))
c.logf("Will install to fallback path: %s", targetPath)
}
if fallbackDir == "" {
// 原地替换:备份 → 复制 → 清理
backupPath := currentPath + ".bak"
c.logf("Backing up current binary...")
if err := os.Rename(currentPath, backupPath); err != nil {
c.logErrorf("Update failed: cannot backup current binary: %v", err)
return err
}
c.logf("Installing new binary...")
if err := update.CopyFile(binaryPath, currentPath); err != nil {
os.Rename(backupPath, currentPath)
c.logErrorf("Update failed: cannot install new binary: %v", err)
return err
}
if err := os.Chmod(currentPath, 0755); err != nil {
os.Rename(backupPath, currentPath)
c.logErrorf("Update failed: cannot set execute permission: %v", err)
return err
}
os.Remove(backupPath)
} else {
// 回退路径:直接复制到回退目录
c.logf("Installing new binary to data directory...")
if err := update.CopyFile(binaryPath, targetPath); err != nil {
c.logErrorf("Update failed: cannot install new binary: %v", err)
return err
}
if err := os.Chmod(targetPath, 0755); err != nil {
c.logErrorf("Update failed: cannot set execute permission: %v", err)
return err
}
}
c.logf("Update completed successfully, restarting...")
// 重启进程(从新路径启动)
restartClientProcess(targetPath, c.ServerAddr, c.Token, c.ID)
return nil
}
// checkUpdatePermissions 检查是否有更新权限
func (c *Client) checkUpdatePermissions(execPath string) error {
// 检查可执行文件所在目录是否可写
dir := filepath.Dir(execPath)
testFile := filepath.Join(dir, ".gotunnel_update_test")
f, err := os.Create(testFile)
if err != nil {
c.logErrorf("No write permission to directory: %s", dir)
return err
}
f.Close()
os.Remove(testFile)
// 检查可执行文件本身是否可写
f, err = os.OpenFile(execPath, os.O_WRONLY, 0)
if err != nil {
c.logErrorf("No write permission to executable: %s", execPath)
return err
}
f.Close()
return nil
}
// performWindowsClientUpdate Windows 平台更新
func performWindowsClientUpdate(newFile, currentPath, serverAddr, token, id string) error {
// 创建批处理脚本
args := fmt.Sprintf(`-s "%s" -t "%s"`, serverAddr, token)
if id != "" {
args += fmt.Sprintf(` -id "%s"`, id)
}
batchScript := fmt.Sprintf(`@echo off
:: Check for admin rights, request UAC elevation if needed
net session >nul 2>&1
if %%errorlevel%% neq 0 (
powershell -Command "Start-Process cmd -ArgumentList '/C \\"\"%%~f0\"\"' -Verb RunAs"
exit /b
)
ping 127.0.0.1 -n 2 > nul
del "%s"
move "%s" "%s"
start "" "%s" %s
del "%%~f0"
`, currentPath, newFile, currentPath, currentPath, args)
batchPath := filepath.Join(os.TempDir(), "gotunnel_client_update.bat")
if err := os.WriteFile(batchPath, []byte(batchScript), 0755); err != nil {
return fmt.Errorf("write batch: %w", err)
}
cmd := exec.Command("cmd", "/C", "start", "/MIN", batchPath)
if err := cmd.Start(); err != nil {
return fmt.Errorf("start batch: %w", err)
}
// 退出当前进程
os.Exit(0)
return nil
}
// restartClientProcess 重启客户端进程
func restartClientProcess(path, serverAddr, token, id string) {
args := []string{"-s", serverAddr, "-t", token}
if id != "" {
args = append(args, "-id", id)
}
cmd := exec.Command(path, args...)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
cmd.Start()
os.Exit(0)
}
// handleLogRequest 处理日志请求
func (c *Client) handleLogRequest(stream net.Conn, msg *protocol.Message) {
if c.logger == nil {
stream.Close()
return
}
var req protocol.LogRequest
if err := msg.ParsePayload(&req); err != nil {
stream.Close()
return
}
c.logger.Printf("Log request received: session=%s, follow=%v", req.SessionID, req.Follow)
// 发送历史日志
entries := c.logger.GetRecentLogs(req.Lines, req.Level)
if len(entries) > 0 {
data := protocol.LogData{
SessionID: req.SessionID,
Entries: entries,
EOF: !req.Follow,
}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeLogData, data)
if err := protocol.WriteMessage(stream, respMsg); err != nil {
stream.Close()
return
}
}
// 如果不需要持续推送,关闭流
if !req.Follow {
stream.Close()
return
}
// 订阅新日志
ch := c.logger.Subscribe(req.SessionID)
defer c.logger.Unsubscribe(req.SessionID)
defer stream.Close()
// 持续推送新日志
for entry := range ch {
// 应用级别过滤
if req.Level != "" && entry.Level != req.Level {
continue
}
data := protocol.LogData{
SessionID: req.SessionID,
Entries: []protocol.LogEntry{entry},
EOF: false,
}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeLogData, data)
if err := protocol.WriteMessage(stream, respMsg); err != nil {
return
}
}
}
// handleLogStop 处理停止日志流请求
func (c *Client) handleLogStop(stream net.Conn, msg *protocol.Message) {
defer stream.Close()
if c.logger == nil {
return
}
var req protocol.LogStopRequest
if err := msg.ParsePayload(&req); err != nil {
return
}
c.logger.Unsubscribe(req.SessionID)
}
// handleSystemStatsRequest 处理系统状态请求
func (c *Client) handleSystemStatsRequest(stream net.Conn, msg *protocol.Message) {
defer stream.Close()
stats, err := utils.GetSystemStats()
if err != nil {
log.Printf("Failed to get system stats: %v", err)
return
}
resp := protocol.SystemStatsResponse{
CPUUsage: stats.CPUUsage,
MemoryTotal: stats.MemoryTotal,
MemoryUsed: stats.MemoryUsed,
MemoryUsage: stats.MemoryUsage,
DiskTotal: stats.DiskTotal,
DiskUsed: stats.DiskUsed,
DiskUsage: stats.DiskUsage,
}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeSystemStatsResponse, resp)
protocol.WriteMessage(stream, respMsg)
}
// handleScreenshotRequest 处理截图请求
func (c *Client) handleScreenshotRequest(stream net.Conn, msg *protocol.Message) {
defer stream.Close()
var req protocol.ScreenshotRequest
msg.ParsePayload(&req)
// 捕获截图
data, width, height, err := utils.CaptureScreenshot(req.Quality)
if err != nil {
c.logErrorf("Screenshot capture failed: %v", err)
resp := protocol.ScreenshotResponse{Error: err.Error()}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeScreenshotResponse, resp)
protocol.WriteMessage(stream, respMsg)
return
}
// 编码为 Base64
base64Data := base64.StdEncoding.EncodeToString(data)
resp := protocol.ScreenshotResponse{
Data: base64Data,
Width: width,
Height: height,
Timestamp: time.Now().UnixMilli(),
}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeScreenshotResponse, resp)
protocol.WriteMessage(stream, respMsg)
}
// handleShellExecuteRequest 处理 Shell 执行请求
func (c *Client) handleShellExecuteRequest(stream net.Conn, msg *protocol.Message) {
defer stream.Close()
var req protocol.ShellExecuteRequest
if err := msg.ParsePayload(&req); err != nil {
resp := protocol.ShellExecuteResponse{Error: err.Error(), ExitCode: -1}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeShellExecuteResponse, resp)
protocol.WriteMessage(stream, respMsg)
return
}
// 设置默认超时
timeout := req.Timeout
if timeout <= 0 {
timeout = 30
}
c.logf("Executing shell command: %s", req.Command)
// 根据操作系统选择 shell
var cmd *exec.Cmd
if runtime.GOOS == "windows" {
cmd = exec.Command("cmd", "/C", req.Command)
} else {
cmd = exec.Command("sh", "-c", req.Command)
}
// 设置超时上下文
ctx, cancel := context.WithTimeout(context.Background(), time.Duration(timeout)*time.Second)
defer cancel()
cmd = exec.CommandContext(ctx, cmd.Path, cmd.Args[1:]...)
// 执行命令并获取输出
output, err := cmd.CombinedOutput()
exitCode := 0
if err != nil {
if exitErr, ok := err.(*exec.ExitError); ok {
exitCode = exitErr.ExitCode()
} else if ctx.Err() == context.DeadlineExceeded {
resp := protocol.ShellExecuteResponse{
Output: string(output),
ExitCode: -1,
Error: "command timeout",
}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeShellExecuteResponse, resp)
protocol.WriteMessage(stream, respMsg)
return
} else {
resp := protocol.ShellExecuteResponse{
Output: string(output),
ExitCode: -1,
Error: err.Error(),
}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeShellExecuteResponse, resp)
protocol.WriteMessage(stream, respMsg)
return
}
}
resp := protocol.ShellExecuteResponse{
Output: string(output),
ExitCode: exitCode,
}
respMsg, _ := protocol.NewMessage(protocol.MsgTypeShellExecuteResponse, resp)
protocol.WriteMessage(stream, respMsg)
}